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  1. #1
    Premium Member webtrekker's Avatar
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    Realistic product mockups ...

    Not sure which section to put this in so I've stuck it in here.

    Sometimes, when making a decent mockup of your products, you either need to be a photographic expert with all the right gear, or fiddle about in Photoshop after long hours spent trying to find a suitable image from Google that you can work on. Sometimes, an image isn't available anywhere for the product you are selling, and the following describes my way around this.

    In this case, I wanted a model of the two-tone spoon mugs and couldn't find anything worth bothering with on Google Images, so I designed my own.

    I start by taking a few shots of my product with my mobile camera. Nothing special, just views that I can trace around. I put these images into Rhino 5 3D modeller (any decent modeller will do, including the excellent FREE Fusion 360) and build up a 3D model of my own.





    Next, I import my model(s) into rendering software (I use Keyshot 6, but again, many good free ones are available). I can then stage my products, alter the environment, materials, etc, and then render a final image with a transparent background which includes the products and shadows.


    The final step is to take the rendered image into Photoshop and then experiment with different backdrops. I can also place the shadows on a separate layer so that I can tweak them independantly. You may notice that Keyshot also allowed me to make what's known as a 'Clown Pass' when rendering the image. This is simply a solid colour image layer in Photoshop that allows me to easily, and accurately, select any parts of my image using the Magic Wand tool, without having to trace with the pen tool for an accurate outline.



    Add a title and any othe blurb and you have a pretty good representation of your product that you can later alter at any time to change positioning, materials, colours, product images and logos, lighting, backdrop etc.



    Hope this might be of interest to any of you who want product images that are a little different to the standard templates.
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  3. #2
    Premium Member logobear's Avatar
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    wow, looks fabulous.
    Doing that will make your product look so much better. and hence get better vsales.
    Well done.
    1 Hour T-shirt printing shop in Newcastle upon Tyne.

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    Logobear t-shirt print and embroidery. 74 Clayton Street. Newcastle. NE1 5PG. UK

  4. #3
    Premium Member Tetris Champion, Space Invaders Champion, Asteroids Champion
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    That looks the nuts :-)


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  5. #4
    Premium Member webtrekker's Avatar
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    Thanks guys. The hardest/most-time-consuming part is making the original model. The rest is a doddle really. Rendering an image takes about 30 minutes on my mediocre pc.

    There are of course 3D models that already exist for lots of things, such as standard mugs, bags, cushions etc so wouldn't need modelling. The renderer gives superb control over lighting and you can even add depth of field effects for even more realism.

    Apart from the obvious use for product shots, I also find it very useful for trying out my designs without printing or pressing a mug. I can easily change those red mugs to pink, blue, green,.... whatever is available, to see how a design looks on a different coloured mug.


  6. #5
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    We take nice style shots of blank/unprinted products, and then use photoshop to mock up onto them - so we have now a stock of blank white cushions and lampshades we've made along with unprinted mugs we use for this - a lot more an organic looking shot than rendering, especially for textile based un-shiney products

  7. #6
    Premium Member webtrekker's Avatar
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    Quote Originally Posted by pisquee View Post
    We take nice style shots of blank/unprinted products, and then use photoshop to mock up onto them - so we have now a stock of blank white cushions and lampshades we've made along with unprinted mugs we use for this - a lot more an organic looking shot than rendering, especially for textile based un-shiney products
    I sometimes wish I was better with an actual camera!

    I did try a few cushion shots with a cushion 3D model I had downloaded from the net. I 'built' the background stage from a simple vertical plane and a strip of moulding I knocked up in 5 minutes in Fusion 360, then texture-mapped the lot, set the camera angle, and rendered ...

    The Stage



    The final render with a 'Wine' theme ...




    Another render, after a simple texture change ...



    The mosaic background was just a seamless image hastily downloaded from Google Images and, if you look carefully, you can still see the watermark text!
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  8. #7
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    Here's an example of a chenille cushion we had one of ou sewing staff make up plain unprinted white, we then photographed it on this set - the backdrop is printed onto paper on our wide format printer - we rushed it a little, as you can still the ripples in the paper. The floor is also just printed paper. The props are real (from Wilko!) we then load the design file onto the cushion in PS, skew it around a bit to match the shape/size/angle of the cushion, use multiply so that the texture and lighting of the cushion comes through into the design, and then a bit of burn and dodge as necessary.
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    Last edited by pisquee; 10-01-2019 at 12:59 AM. Reason: Fixing image (hopefully!)

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  10. #8
    Premium Member webtrekker's Avatar
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    .... sorry, can't see your image or link.


  11. #9
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    No idea why it wasn't showing up then - it was for me in my normal browser window, but if I went to incognito mode, the image wasn't there.
    Hopefully working now!

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    webtrekker (10-01-2019)

  13. #10
    Premium Member webtrekker's Avatar
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    Yes, working now! :-)

    I like your idea of printing a base and backdrop, it gets around the problem of finding a suitable place to stage your shot, or the necessity of having to cut out your image in Photoshop to add a background image.


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